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Balanced Landing

Summary

After falling from a height, you land more quietly, recover from the stagger faster, and gain a brief burst of speed before becoming Exhausted.

In-game description

Your agility and cat-like reflexes are incomparable.

Effect

While falling from height, you benefit from the following effects:

  • Suppresses all noises related to falling and landing.
  • Reduces the duration of the Stagger upon landing by -75 %.
  • Grants a +50 % Haste Status Effect for 3 seconds.

Balanced Landing cannot be used while Exhausted.

Balanced Landing causes the Exhausted Status Effect for 60/50/40 seconds after use.

Quote

I have jumped from higher places.

Nea Karlsson

Balanced Landing Mini Guide

Balanced Landing mini guide: chase-driven usage with explicit activation, pairing, and correction rules.

What This Perk Is For

  • While falling from height, you benefit from the following effects: Suppresses all noises related to falling and landing.
  • In-match effect: While falling from height, you benefit from the following effects: Suppresses all noises related to falling and landing.
  • Tier values shown: 75 / 50 / 3 / 60
  • Use speed to reach stronger map geometry before committing to longer chase sequences.

How To Pilot It In Match

  • First phase: force one clean trigger before committing to risky tempo lines.
  • Mid-match phase: convert triggers into objective or survival stability.
  • If two trigger windows are missed: fallback to your safest baseline pattern and re-enter later.
  • Role: Survivor (167 perks in role pool)

Common Throw + Fix

  • Common throw: Playing this perk as passive value and never routing around its trigger.
  • Fix line: Choose one match phase where this perk is your primary decision anchor, then pivot after conversion.
  • Character: Nea Karlsson
  • Chapter context: 1: The Last Breath
  • Tag set: Haste, Stealth, Solo
  • Bloodpoint focus: Boldness

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