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Chapter 11.5 — Ash vs Evil Dead

Browse Dead by Daylight perks from Chapter 11.5 — Ash vs Evil Dead. Filter by role and add perks to your build.

Chapter 11.5 — Ash vs Evil Dead Chapter Mini Guide

Chapter 11.5 — Ash vs Evil Dead currently maps to 3 perks (3 Survivor · 0 Killer).

Chapter Signature

  • Top chapter tags: Aura, Dying, Heal, Team, Anti Slug
  • Survivor-heavy pool: route for objective uptime first, then spend perk value to survive pressure spikes.

How To Use These Unlocks

  • Start from one chapter perk that solves a concrete match problem, then add supporting perks from outside the chapter if needed.
  • Avoid forcing full same-chapter sets when trigger windows collide and leave no fallback line.
  • Buckle Up: Whenever you are healing a dying Survivor , Buckle Up activates: During the Healing action, you and the dying Survivor benefit from the following primary effect: The Aura of the Killer is revealed to you both.

Roster Snapshot

  • Primary roster: Ash Williams
  • Reference perks: Buckle Up, Flip-Flop, Mettle of Man
  • Mettle of Man: After triggering a third Protection Hit by any means, Mettle of Man activates: While in the Injured State , Mettle of Man shields you from the next attack that would put you into the Dying State .
3 PERKS3 Survivor • 0 Killer
Buckle Up perk icon

Buckle Up

SurvivorAsh Williams

While healing a dying Survivor, you both see the Killer’s aura, and once they are picked up, they briefly leave no scratch marks and gain a burst of speed without becoming Exhausted.

Flip-Flop perk icon

Flip-Flop

SurvivorAsh Williams

Recovering in the Dying State converts a portion of recovery into wiggle progress up to a cap.

Mettle of Man perk icon

Mettle of Man

SurvivorAsh Williams

After taking three Protection Hits, the next hit in injured state is negated; once healed, your aura is revealed to the Killer at range, and the perk ends after you are downed.