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Survivor Builds

Survivor build articles you can run immediately.

Patch 9.4.2Last verified 2026-02-27
Count12guides
"Second Chance"

Anti-tunnel

Builds focused on surviving post-unhook pressure and wasting killer time.

Last verified 2026-02-27
"Fast Hands"

Gen rush / Objective speed

Objective-first builds for finishing gens before killer tempo scales.

Last verified 2026-02-27
"Route Runner"

Chase / Looper

Loop-focused builds for extending chases and absorbing killer pressure.

Last verified 2026-02-27
"Vanish Plan"

Stealth / Evasion

Low-profile builds for avoiding detection, denying chase starts, and preserving uptime.

Last verified 2026-02-27
"Pocket Medic"

Altruistic / Team support

Support builds for safer unhooks, faster resets, and cleaner team tempo.

Last verified 2026-02-27
"Stand Up Plan"

Anti-slug / Recovery

Recovery builds that punish killers who rely on slug snowball pressure.

Last verified 2026-02-27
"Aura Radar"

Information / Aura intel

Intel-heavy builds for cleaner decisions, safer paths, and stronger solo queue reads.

Last verified 2026-02-27
"Four Jobs"

Self-sufficiency (solo queue)

All-round solo queue builds that cover info, chase, objective, and rescue responsibility.

Last verified 2026-02-27
"Chase Bait"

Distraction / Aggro magnet

Builds that pull killer attention away from generators and vulnerable teammates.

Last verified 2026-02-27
"Carry Crash"

Anti-hook / Saboteur / Save tech

Hook denial builds for coordinated saves, bodyblocks, and carry disruption.

Last verified 2026-02-27
"Hex Hunter"

Totem / Anti-hex / Cleanse focus

Totem-management builds for deleting hex pressure and stabilizing map tempo.

Last verified 2026-02-27
"Gate Clutch"

Endgame / Second act

Second-act builds that spike after final gen and convert chaos into escapes.

Last verified 2026-02-27