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How to Take a Hit Properly

Take hits only when they convert into tangible objective or rescue value.

Core Concepts

  • A good hit trade creates tempo, spacing, or state protection.
  • Bad hit trades create multi-injury collapse with no conversion.
  • Timing and positioning matter more than willingness to tank.

Survivor Playbook

  • Take body hits when it secures a safe unhook or key objective finish.
  • After taking hit, path immediately to protect team spacing.
  • Do not stack in carry lanes unless hook denial has real follow-up.

Killer Playbook

  • Force clustered hit trades into snowball opportunities.
  • Punish delayed post-hit rotations with quick target swap.
  • Recognize when survivors are protecting value states and pre-position earlier.

Common Mistakes

  • Taking hit with no route or reset plan.
  • Tank chaining into dead-zone cluster.
  • Ignoring objective state while forcing altruism plays.

Quick Checklist

  • What concrete value does this hit create?
  • Can team rotate safely after trade?
  • Would staying healthy produce better tempo?

FAQ

When should I not take a hit?

When trade has no objective or rescue conversion and risks multi-state collapse.

How many body hits per game is normal?

No fixed number; quality of conversion matters more than total count.