Wandering Eye
Summary
When a chase starts, briefly reveals the auras of other nearby injured Survivors. Has a cooldown between activations.
In-game description
Bloodied prey surrounds you, vying for your attention.
Effect
Whenever you start chasing a Survivor, Wandering Eye triggers the following effect:
- The Auras of all other injured Survivors within 20 metres of your location are revealed to you for 5 seconds.
Wandering Eye has a cool-down of 40/35/30 seconds.
Quote
A drop does not satiate/when a river is needed.
— Elliot Campbell's "Grandeur of Samuel"