Bardic Inspiration
Survivor • Aestri Yazar & Baermar Uraz
By standing still to perform, you roll a die to grant nearby Survivors a long-lasting bonus to their Skill Check progression based on the result, then the perk goes on cooldown.
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Survivor • Aestri Yazar & Baermar Uraz
By standing still to perform, you roll a die to grant nearby Survivors a long-lasting bonus to their Skill Check progression based on the result, then the perk goes on cooldown.
Survivor • Alan Wake
While shining a flashlight, you gain a strong Haste effect, and after successfully blinding the Killer, they are briefly slowed before the perk goes on cooldown.
Survivor • Thalita Lyra
After a chased rushed vault, temporarily silences rushed vault noises and loud notifications, refreshing with each rushed vault before going on cooldown.
Survivor • Kate Denson
After a rushed vault or locker exit, briefly hides your scratch marks before going on cooldown.
Survivor • Élodie Rakoto
Interacting with a locker while sprinting fakes a rushed entry and makes you run past, hiding scratch marks and blood while creating a loud noise at the locker before going on cooldown.
Survivor • Trevor Belmont
While holding an item, stunning the Killer with a dropped pallet refills and upgrades that item but triggers a cooldown.
Survivor • Lara Croft
While healthy, fast vaults are quicker, then the perk goes on cooldown after a fast vault.
Survivor • Ellen Ripley
While healthy, running footsteps are silent, with a cooldown after a rushed vault.
Survivor • Ellen Ripley
Entering a locker mutes grunts of pain; on exit, briefly hides grunts and blood while revealing teammate auras and the nearest generator, then goes on cooldown.
Survivor • Vee Boonyasak
Start a stationary performance to grant nearby Survivors more frequent skill checks on heals and repairs if completed, then goes on a long cooldown.
Survivor • All Survivors
Facing the Killer triggers a directional sound cue with a cooldown, providing warning of their presence.
Survivor • Meg Thomas
Rushed vaults and locker entries or exits are silent and do not trigger loud noise notifications, then the perk goes on cooldown.
Survivor • Vittorio Toscano
While being chased, reveals teammates' auras and increases their generator repair speed until you stop being chased or they stop repairing.
Survivor • Zarina Kassir
After working on a generator, entering a locker triggers a loud noise at that highlighted generator before going on cooldown.
Survivor • Jake Park
While the Killer carries a Survivor, shows nearby hook auras and lets you sabotage hooks without a toolbox faster on a cooldown.
Survivor • Nicolas Cage
In the terror radius, looking at the Killer makes you scream and reveal their aura, with a chance to extend the reveal, then goes on cooldown.
Survivor • All Survivors
A directional detection cone gives an audio cue for totems on a cooldown; cleansing totems narrows the cone via tokens.
Survivor • Cheryl Mason
After healing or recovering from Dying, grants brief Endurance on a cooldown; when Cursed, allows full self-recovery from the Dying State.
Killer • Houndmaster
After falling from a height, increases lunge attack range for a short time. Has a brief cooldown between activations.
Killer • Dredge
After searching a locker, reveals the auras of Survivors near lockers for a short time. Has a cooldown.
Killer • Blight
After damaging a generator, the first Survivor to interact with it screams and is inflicted with Exposed for a short time. Has a cooldown.
Killer • Nemesis
After damaging a generator, highlights it, and when a Survivor is put into the dying state, highlighted generators explode and begin regressing. Survivors repairing those generators scream and have their auras revealed.
Killer • Singularity
When a Survivor is put into the dying state, nearby other Survivors are hindered for a short time. Has a cooldown.
Killer • Knight
When a Survivor stuns the Killer, applies Exposed to them for a short time. Has a brief cooldown between activations.
Killer • Dark Lord
Allows kicking opened chests to close them and reveals the auras of unopened chests. Reveals the aura of Survivors who approach nearby chests, with a short cooldown on chest kicks.
Killer • Nemesis
After injuring a healthy Survivor, applies Oblivious to all Survivors who are currently injured, including the triggering Survivor. Has a brief cooldown between activations.
Killer • Ghost Face
When a Survivor performs a rushed vault nearby, reveals their aura briefly. Has a cooldown between activations.
Killer • Lich
When a Survivor scares off a crow near the Killer, applies Exhausted to that Survivor. Has a brief cooldown.
Killer • Legion
While carrying a Survivor, removes the cooldown on missed basic attacks and pauses the carried Survivor's wiggle progress when another Survivor is hit.
Killer • Twins
After damaging a generator, makes other generators begin regressing and forces difficult Skill Checks on Survivors repairing them. Has a cooldown.
Killer • Doctor
When a nearby Survivor starts using an item, applies Exhausted to them. When a nearby Survivor becomes Exhausted, reveals the aura of the closest Exhausted Survivor for a short duration.
Killer • Animatronic
When a Survivor within the Killer's Terror Radius looks at the Killer, they scream and have their aura briefly revealed. Has a cooldown.
Killer • Shape
Gains Tokens when losing the Obsession in a chase and loses Tokens after attacks that can damage a Survivor. While it has Tokens, grants stackable Haste and has a short cooldown between gaining Tokens.
Killer • Wraith
When a Survivor is lost in a chase, briefly reveals their aura. Has a cooldown.
Killer • Shape
Damaging non-Obsession Survivors with basic attacks builds Tokens, while damaging the Obsession consumes Tokens. Tokens reduce the cooldown on successful basic attacks until the Obsession is sacrificed or killed.
Killer • All Killers
When a Survivor startles a crow nearby, triggers a unique loud noise notification at their location. Has a short cooldown between alerts.
Killer • Trickster
While carrying a Survivor, applies Exposed to other Survivors within the Killer's Terror Radius, lingering briefly after they leave. Deactivates after hooking or dropping the carried Survivor and has a cooldown.
Killer • Mastermind
After a Survivor performs a rush vault nearby, increases vaulting speed for the next vault and then goes on cooldown.
Killer • Huntress
When a Survivor enters the Basement while you are away, reveals that Survivor's aura for a short duration and then goes on cooldown.
Killer • Ghost Face
After picking up a Survivor, blocks idle Generators and highlights the auras of the blocked Generators.
Killer • Executioner
After damaging a Generator, grants Undetectable and reveals the damaged Generator's aura to Survivors while it regresses. Deactivates when regression stops and has a cooldown between activations.
Killer • Xenomorph
After searching a Locker, causes nearby Survivors to scream and reveal their location, and inflicts Blindness for a short time. Has a cooldown between uses.
Killer • Unknown
Survivors failing repair or healing skill checks grants tokens. Damaging a Generator consumes tokens to apply extra regression and temporarily block that Generator.
Killer • Unknown
After damaging a Generator, transfers your Terror Radius to it and grants Undetectable for a short duration. Has a cooldown between activations.
Killer • All Killers
Reduces the cooldown after missed basic attacks.
Killer • Krasue
When a chase starts, briefly reveals the auras of other nearby injured Survivors. Has a cooldown between activations.