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Overwhelming Presence

Summary

When a nearby Survivor starts using an item, applies Exhausted to them. When a nearby Survivor becomes Exhausted, reveals the aura of the closest Exhausted Survivor for a short duration.

In-game description

Just knowing you are near is enough to disturb your victims.

Effect

Whenever a Survivor starts using an Item within 32 metres of your location, Overwhelming Presence triggers its primary effect:

  • Inflicts the Exhausted Status Effect for 15 seconds.

Whenever a Survivor within 32 metres of your location becomes Exhausted by any means, Overwhelming Presence triggers its secondary effect:

  • The Aura of whichever Exhausted Survivor is closest to your location is revealed to you for 2/3/4 seconds.

Overwhelming Presence has a cool-down of 25 seconds.

Quote

Shit! I dropped the gauze!

Overwhelming Presence Mini Guide

Overwhelming Presence mini guide: info-driven usage with explicit activation, pairing, and correction rules.

What This Perk Is For

  • Whenever a Survivor starts using an Item within 32 metres of your location, Overwhelming Presence triggers its primary effect: Inflicts the Exhausted Status Effect for 15 seconds .
  • Real-match effect: Whenever a Survivor starts using an Item within 32 metres of your location, Overwhelming Presence triggers its primary effect: Inflicts the Exhausted Status Effect for 15 seconds .
  • Tier values shown: 32 / 15 / 2 / 3
  • Treat activation timing as the core skill check for this perk, then build around reliable follow-up value.

How To Pilot It In Match

  • First phase: force one clean trigger before committing to risky tempo lines.
  • Mid-match phase: convert triggers into down/hook pressure.
  • If two trigger windows are missed: fallback to your safest baseline pattern and re-enter later.
  • Role: Killer (142 perks in role pool)

Common Throw + Fix

  • Common throw: Playing this perk as passive value and never routing around its trigger.
  • Fix line: Choose one match phase where this perk is your primary decision anchor, then pivot after conversion.
  • Character: Doctor
  • Chapter source: 4: Spark of Madness
  • Tag set: Cool-down, Aura, Exhausted, Item
  • Bloodpoint categories: Deviousness, Hunter

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