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Red Herring

Summary

After working on a generator, entering a locker triggers a loud noise at that highlighted generator before going on cooldown.

In-game description

You have noticed that people pay attention to whatever makes the loudest noise.

Effect

After repairing a Generator for at least 1 second, Red Herring triggers its primary effect:

  • The Aura of that Generator is highlighted to you in yellow.
  • The highlight persists until either of the following occurs:
    • The Generator is completed.
    • You start repairing a different Generator.
    • You enter a Locker.

When entering a Locker, Red Herring triggers its secondary effect:

  • Triggers a Loud Noise Notification for the Killer on the highlighted Generator.

Red Herring has a cool-down of 25/20/15 seconds.

Quote

The news edit out what is burdensome and complex, which is the truth.

Zarina Kassir

Red Herring Mini Guide

Red Herring mini guide: info-driven usage with explicit activation, pairing, and correction rules.

What This Perk Is For

  • After repairing a Generator for at least 1 second , Red Herring triggers its primary effect: The Aura of that Generator is highlighted to you in yellow .
  • Practical effect: After repairing a Generator for at least 1 second , Red Herring triggers its primary effect: The Aura of that Generator is highlighted to you in yellow .
  • Tier values shown: 1 / 25 / 20 / 15
  • Convert each reveal into an immediate route change; delayed info is usually lost info.

How To Pilot It In Match

  • First phase: force one clean trigger before committing to risky tempo lines.
  • Conversion phase: convert triggers into objective or survival stability.
  • If two activations are missed: fallback to your safest baseline pattern and re-enter later.
  • Role: Survivor (167 perks in role pool)

Common Throw + Fix

  • Common throw: Reading aura info but not changing macro decisions.
  • Fix: From each reveal, choose one action immediately: rotate, commit, or disengage.
  • Character: Zarina Kassir
  • Chapter source: 15: Chains of Hate
  • Tag profile: Aura, Generator, Locker, Cool-down, Loud Noise, Repair, Solo
  • Bloodpoint categories: Boldness

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