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Save the Best for Last

Summary

Damaging non-Obsession Survivors with basic attacks builds Tokens, while damaging the Obsession consumes Tokens. Tokens reduce the cooldown on successful basic attacks until the Obsession is sacrificed or killed.

In-game description
Effect

Damaging any Survivor other than the Obsession with a Basic Attack causes Save the Best for Last to gain +1 Token, up to a maximum of 6/7/8 Tokens.

Damaging the Obsession with either a Basic Attack or Special Attack causes Save the Best for Last to lose -2 Tokens:

  • Grants a stack-able -4 % per Token Cool-down time reduction on successful Basic Attacks, up to a maximum of 24/28/32 %.

Save the Best for Last freezes its current Token Count once the Obsession is sacrificed or killed.

You can only be obsessed with one Survivor at a time.

Quote

Death has come to your little town, Sheriff!

Dr Sam Loomis

Save the Best for Last Mini Guide

Save the Best for Last mini guide: chase-driven usage with explicit activation, pairing, and correction rules.

What This Perk Is For

  • Damaging any Survivor other than the Obsession with a Basic Attack causes Save the Best for Last to gain +1 Token , up to a maximum of 6 / 7 / 8 Tokens .
  • Practical effect: Damaging any Survivor other than the Obsession with a Basic Attack causes Save the Best for Last to gain +1 Token , up to a maximum of 6 / 7 / 8 Tokens .
  • Tier breakpoint values: 1 / 6 / 7 / 8
  • Treat activation timing as the core skill check for this perk, then build around reliable follow-up value.

How To Pilot It In Match

  • Early phase: force one clean trigger before committing to risky tempo lines.
  • Mid-match phase: convert triggers into down/hook pressure.
  • After two missed trigger windows: fallback to your safest baseline pattern and re-enter later.
  • Role: Killer (142 perks in role pool)

Common Throw + Fix

  • Likely throw: Playing this perk as passive value and never routing around its trigger.
  • Fix line: Choose one match phase where this perk is your primary decision anchor, then pivot after conversion.
  • Character: Shape
  • Chapter source: 2: HALLOWEEN
  • Primary tags: Cool-down, Tokens, Obsession, Basic Attack, Special Attack, Chase
  • Bloodpoint categories: Brutality

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