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Game Afoot

Summary

Hitting the Survivor with the highest cumulative chase time with a basic attack transfers the Obsession to them. While chasing the Obsession, breaking or damaging objects grants a brief Haste bonus.

In-game description

First you pick your prey, then you pick it apart.

Effect

Whenever you hit the Survivor with currently the highest cumulative Chase time with a Basic Attack, Game Afoot triggers its primary effect:

  • Causes the Obsession status to transfer to that Survivor.

While chasing the Obsession, performing the Break or Damage action causes Game Afoot to trigger its secondary effect:

  • Grants a +7 % Haste Status Effect for 8/9/10 seconds.

You can only be obsessed with one Survivor at a time.

Quote

This one might actually be a challenge...

Sonhadores Sombrios, Issue #3

Game Afoot Mini Guide

Game Afoot mini guide: chase-driven usage with explicit activation, pairing, and correction rules.

What This Perk Is For

  • Whenever you hit the Survivor with currently the highest cumulative Chase time with a Basic Attack , Game Afoot triggers its primary effect: Causes the Obsession status to transfer to that Survivor .
  • In-match effect: Whenever you hit the Survivor with currently the highest cumulative Chase time with a Basic Attack , Game Afoot triggers its primary effect: Causes the Obsession status to transfer to that Survivor .
  • Tier values shown: 7 / 8 / 9 / 10
  • Use speed to reach stronger map geometry before committing to longer chase sequences.

How To Pilot It In Match

  • First phase: force one clean trigger before committing to risky tempo lines.
  • Mid phase: convert triggers into down/hook pressure.
  • If two trigger windows are missed: fallback to your safest baseline pattern and re-enter later.
  • Role: Killer (142 perks in role pool)

Common Throw + Fix

  • Common throw: Playing this perk as passive value and never routing around its trigger.
  • Corrective line: Choose one match phase where this perk is your primary decision anchor, then pivot after conversion.
  • Character: Skull Merchant
  • Chapter context: 27: Tools of Torment
  • Tag set: Haste, Obsession, Basic Attack, Chase
  • Bloodpoint profile: Brutality, Hunter, Deviousness

More perks from Skull Merchant