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Leverage

Summary

When a Survivor performs an unhook, reduces their healing speed for a duration.

In-game description

Kick your competitors when they're down. Never let them regain lost ground.

Effect

Whenever a Survivor performs an Unhook action, they suffer from the following effect for 60 seconds:

  • Reduces their Healing speeds by 20/25/30 %.
Quote

Good. Now we can move in for the kill.

Adriana Imai

Leverage Mini Guide

Leverage mini guide: utility-driven usage with explicit activation, pairing, and correction rules.

What This Perk Is For

  • Whenever a Survivor performs an Unhook action, they suffer from the following effect for 60 seconds : Reduces their Healing speeds by 20 / 25 / 30 % .
  • In-match effect: Whenever a Survivor performs an Unhook action, they suffer from the following effect for 60 seconds : Reduces their Healing speeds by 20 / 25 / 30 % .
  • Tier breakpoint values: 60 / 20 / 25 / 30
  • Route heals through safe transitions so activation lines do not collide with chase pressure.

How To Pilot It In Match

  • Early phase: force one clean trigger before committing to risky tempo lines.
  • Mid phase: convert triggers into down/hook pressure.
  • If two trigger windows are missed: fallback to your safest baseline pattern and re-enter later.
  • Role: Killer (142 perks in role pool)

Common Throw + Fix

  • Likely throw: Playing this perk as passive value and never routing around its trigger.
  • Corrective line: Choose one match phase where this perk is your primary decision anchor, then pivot after conversion.
  • Character: Skull Merchant
  • Chapter context: 27: Tools of Torment
  • Tag set: Heal, Hook, Tunneling
  • Bloodpoint focus: Sacrifice, Deviousness

More perks from Skull Merchant