Aftercare
Survivor • Jeff Johansen
Reveals the auras of the most recent Survivors you have rescued from a Hook or fully healed, and reveals your aura to them. All revealed auras are lost whenever you are hooked.
Browse Dead by Daylight perks tagged with Hook. Filter by role and add perks to your build.
Survivor • Jeff Johansen
Reveals the auras of the most recent Survivors you have rescued from a Hook or fully healed, and reveals your aura to them. All revealed auras are lost whenever you are hooked.
Survivor • Steve Harrington
After you unhook another Survivor, the Killer’s aura is revealed to you briefly, while the unhooked Survivor leaves no scratch marks or pools of blood and gains a short burst of speed.
Survivor • Renato Lyra
After being unhooked, you temporarily gain the ability to instantly remove your Exhausted status once, but this effect ends after use, after performing a conspicuous action, or once the Exit Gates are powered.
Survivor • Kate Denson
While being carried by the Killer, your wiggle struggle affects them more strongly, hides nearby hook auras from their view, and grants extra wiggle progress if they drop from a height.
Survivor • Bill Overbeck
When you unhook another Survivor, their Endurance and Haste effects after the unhook last significantly longer.
Survivor • Jeff Johansen
After you are unhooked, the used hook immediately breaks for an extended time and the Killer’s aura is briefly revealed to you.
Survivor • Steve Harrington
If you reach the Struggle Phase on a hook, your Struggle timer pauses for a short duration whenever another Survivor comes near your hook.
Survivor • Mikaela Reid
After cleansing or blessing a totem, you can channel the perk while empty-handed to reveal the auras of nearby chests, generators, hooks, the hatch, and exit gate switches for a short time.
Survivor • Rick Grimes
After unhooking, you can crouch and activate to hide grunts of pain, blood, and scratch marks for nearby injured or dying Survivors while briefly revealing yourself to the Killer.
Survivor • David King
After being unhooked, allows a brief Endurance while running and injured; cannot be used while Exhausted and causes Exhausted after use.
Survivor • Laurie Strode
After being unhooked, grants a short window to stun the Killer with a Skill Check when picked up and escape, making you the Obsession until the effect ends after use or when the endgame begins.
Survivor • Adam Francis
After a safe unhook, allows a one-time self-unhook during first hook stage but inflicts Broken afterward.
Survivor • Felix Richter
Healing and unhooking actions become faster for each injured, dying, or hooked Survivor.
Survivor • Orela Rose
While healing another Survivor, healing speed and Great Skill Check bonuses increase based on their hook stages.
Survivor • Yun-Jin Lee
Gain tokens when other Survivors are hooked and spend them on a Great Repair Skill Check to grant extra generator progress.
Survivor • All Survivors
When any Survivor is hooked, reveals the Killer's aura near the hook and shares Survivor auras: everyone sees each other if you are hooked, otherwise only you see your teammates.
Survivor • Dwight Fairfield
Survivors near you perform key actions faster and the effect lingers briefly after they leave; only one instance of Leader can apply to a Survivor at a time.
Survivor • Ada Wong
When you are the only active Survivor, hides grunts of pain, blood pools, and scratch marks for a duration before deactivating.
Survivor • All Survivors
When the Exit Gates are powered, reveals all Survivors' auras, speeds up healing and unhooking, and boosts the Haste effect on Survivors you unhook.
Survivor • Zarina Kassir
After being unhooked, temporarily blocks your aura, hides grunts and scratch marks, and grants Endurance until disabled by endgame or a conspicuous action.
Survivor • Rebecca Chambers
At a hooked Survivor, can pause their sacrifice and struggle timer once per hook to buy time.
Survivor • All Survivors
While injured, interaction speeds like cleansing, healing, repairing, vaulting, opening, sabotaging, searching chests, and unhooking are faster.
Survivor • Jill Valentine
After being unhooked, you immediately gain partial healing progress toward recovering.
Survivor • Jake Park
While the Killer carries a Survivor, shows nearby hook auras and lets you sabotage hooks without a toolbox faster on a cooldown.
Survivor • Steve Harrington
After healing others enough, your next unhook leaves you Broken but automatically heals a health state after a delay unless you go down first.
Survivor • Taurie Cain
Once per trial, you can unhook and trade a hook stage with the Survivor, screaming and becoming Exposed afterward.
Survivor • All Survivors
Grants extra self-unhook attempts during first hook stage and slightly improves self-unhook odds.
Survivor • All Survivors
When the Killer looks at you within range, warns via the perk icon and slightly speeds many interactions, lingering briefly after they look away.
Survivor • Ace Visconti
Enables first-stage self-unhook attempts for everyone and boosts self-unhook luck based on how many Survivors remain.
Survivor • All Survivors
After unhooking a Survivor, your healing others is much faster for a limited time.
Survivor • Sable Ward
After being unhooked, reveals the Killer's aura; if hooked in the basement on first stage, guarantees a self-unhook attempt.
Killer • Xenomorph
After hooking a Survivor, reveals the aura of the farthest injured Survivor briefly and applies Oblivious to them.
Killer • Cannibal
After hooking a Survivor, reveals the auras of other Survivors who are far from the hook.
Killer • Oni
After hooking a Survivor, applies Exhausted and Haemorrhage to all injured Survivors for a short time.
Killer • Nightmare
Once an exit gate is opened, reveals Survivors’ auras while they are inside the exit gate. Once per trial while active, hooking a Survivor blocks all opened exit gates for a short time.
Killer • Deathslinger
After hooking a Survivor, blocks the first generator a Survivor stops repairing for a short time and highlights it. Cannot activate while its effect is already active.
Killer • Shape
Hooking non-Obsession Survivors grants tokens that apply an action speed penalty to other Survivors while the Obsession remains alive. The Obsession is unaffected and instead gains faster unhooking and healing of others.
Killer • Ghoul
When a Survivor takes damage, gains tokens that increase action speeds for picking up, dropping, and hooking Survivors.
Killer • Good Guy
Hooking a Survivor who is not the Obsession reveals the Obsession’s aura and applies Exposed to them. Hooking the Obsession causes a random Survivor to scream and become the new Obsession.
Killer • Ghost Face
After hooking the Obsession, gains Undetectable and a Haste bonus for a short time. The Obsession transfers to the rescuer when they are unhooked by another Survivor.
Killer • Artist
After each Survivor is hooked for the first time, gains a token and later blocks all Generators once you move far enough from the Hook. Once fully charged, also reveals the Obsession's aura.
Killer • Hag
A Hex that lights a Hex Totem and gains tokens when Survivors are unhooked far from you. At higher token counts, grants haste after hooking, applies Exposed to all Survivors, and can enable killing dying Survivors.
Killer • All Killers
If a dull totem remains, hooking a Survivor for the first time lights a Hex Totem and curses them with Oblivious. While active, blocks the Hex Totem from other Survivors and reveals its aura to the cursed Survivor.
Killer • Huntress
Increases the penalty for failed healing and repair Skill Checks. Gains Tokens whenever a Survivor is hooked, shortening the warning time before Skill Checks and eventually suppressing the warning audio until the Hex Totem is cleansed or blessed.
Killer • Skull Merchant
When a Survivor performs an unhook, reduces their healing speed for a duration.
Killer • Pig
When a Survivor is unhooked while the Killer is far away, makes the unhooking Survivor scream and become Exposed for a duration. Has a cooldown.
Killer • Trickster
Gains Tokens from first-time hooks. After the Exit Gates are powered, the first Exit Gate interaction triggers a Loud Noise Notification and then blocks both switches for a duration that scales with Tokens.
Killer • Ghoul
Gains Tokens from first-time hooks. After all generators are completed, blocks all windows and upright pallets for a duration that scales with Tokens.
Killer • Clown
After hooking a Survivor, the next manually damaged generator immediately loses a portion of its current progress. Deactivates after use or when its timer expires.
Killer • Krasue
Gains Tokens when hooking Survivors for the first time. After enough Tokens are accumulated, all Survivors scream and become Exposed for a duration.
Killer • Onryō
At the start of the Trial, converts several hooks into Scourge Hooks and highlights their auras. Each time a Survivor is unhooked from a Scourge Hook, reveals the auras of the other Survivors briefly.
Killer • Pig
Converts several hooks into Scourge Hooks and highlights their auras. While carrying a Survivor, reveals nearby Survivors around Scourge Hooks, and alerts the Killer when a hook is being sabotaged.
Killer • Houndmaster
Converts several hooks into Scourge Hooks and highlights their auras. Unhooked normal hooks become Scourge Hooks, and hooking on a Scourge Hook highlights the most progressed generator for a short time.
Killer • All Killers
Converts additional hooks, including Basement hooks, into Scourge Hooks and highlights them. When far from a Survivor hooked on a Scourge Hook, their sacrifice progresses faster.
Killer • Artist
Starts with Tokens and consumes one when a Survivor is first hooked on a Scourge Hook to damage the most progressed generator and make repairing Survivors scream. Disables once all Tokens are spent.
Killer • All Killers
Unhooking a Survivor from a Scourge Hook applies Haemorrhage for a duration. After they are healed to full once, they suffer reduced healing and repairing speeds until injured again.
Killer • Trickster
While carrying a Survivor, applies Exposed to other Survivors within the Killer's Terror Radius, lingering briefly after they leave. Deactivates after hooking or dropping the carried Survivor and has a cooldown.
Killer • Skull Merchant
Breaking a wall or dropped pallet consumes a token to make nearby Survivors scream and reveal their auras. Hooking a Survivor grants a token.
Killer • Mastermind
Once the Exit Gates are powered, applies Broken to injured, downed, and hooked Survivors until a gate is opened, after which it lingers briefly.
Killer • Nurse
While at least one Survivor is injured, downed, or hooked, applies a stacking action speed penalty to Survivors. If all Survivors are in those states, the penalty increases further.