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Desperate Measures

Summary

Healing and unhooking actions become faster for each injured, dying, or hooked Survivor.

In-game description

You refuse to fail, even during your darkest hour.

Effect

Whenever any Survivor, including yourself, is not in the Healthy State, Desperate Measures activates:

  • Increases your Action speeds for Healing and Unhooking by a stack-able 16/18/20 % per injured, dying, or hooked Survivor, up to a maximum of 64/72/80 %.
Quote

When they come with a wrecking ball, build stronger walls.

Felix Richter

Desperate Measures Mini Guide

Desperate Measures mini guide: stabilization-driven usage with explicit activation, pairing, and correction rules.

What This Perk Is For

  • Whenever any Survivor , including yourself, is not in the Healthy State , Desperate Measures activates: Increases your Action speeds for Healing and Unhooking by a stack-able 16 / 18 / 20 % per injured, dying, or hooked Survivor , up to a maximum of 64 / 72 / 80 % .
  • Practical effect: Whenever any Survivor , including yourself, is not in the Healthy State , Desperate Measures activates: Increases your Action speeds for Healing and Unhooking by a stack-able 16 / 18 / 20 % per injured, dying, or hooked Survivor , up to a maximum of 64 / 72 / 80 % .
  • Tier values: 16 / 18 / 20 / 64
  • Treat activation timing as the core skill check for this perk, then build around reliable follow-up value.

How To Pilot It In Match

  • Opening phase: force one clean trigger before committing to risky tempo lines.
  • Mid-match phase: convert triggers into objective or survival stability.
  • If two trigger windows are missed: fallback to your safest baseline pattern and re-enter later.
  • Role: Survivor (167 perks in role pool)

Common Throw + Fix

  • Throw: Playing this perk as passive value and never routing around its trigger.
  • Fix line: Choose one match phase where this perk is your primary decision anchor, then pivot after conversion.
  • Character: Felix Richter
  • Chapter source: 17: Descend Beyond
  • Tag set: Hook, Heal, Unhook, Solo, Team
  • Bloodpoint profile: Altruism

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