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Pop Goes the Weasel

Summary

After hooking a Survivor, the next manually damaged generator immediately loses a portion of its current progress. Deactivates after use or when its timer expires.

In-game description

A deep bond with The Entity unlocks great strength.

Effect

After hooking a Survivor, Pop Goes the Weasel activates for 35/40/45 seconds.

While active, manually damaging a Generator triggers the following effect:

  • Instantly regresses it by -20 % of its current Progression.

Pop Goes the Weasel deactivates after use or once its timer elapses.

Pop Goes the Weasel Mini Guide

Pop Goes the Weasel mini guide: tempo-driven usage with explicit activation, pairing, and correction rules.

What This Perk Is For

  • After hooking a Survivor , Pop Goes the Weasel activates for 35 / 40 / 45 seconds .
  • In-match effect: After hooking a Survivor , Pop Goes the Weasel activates for 35 / 40 / 45 seconds .
  • Tier breakpoint values: 35 / 40 / 45 / 20
  • Treat activation timing as the core skill check for this perk, then build around reliable follow-up value.

How To Pilot It In Match

  • Early phase: force one clean trigger before committing to risky tempo lines.
  • Conversion phase: convert triggers into down/hook pressure.
  • After two missed trigger windows: fallback to your safest baseline pattern and re-enter later.
  • Role: Killer (142 perks in role pool)

Common Throw + Fix

  • Likely throw: Playing this perk as passive value and never routing around its trigger.
  • Fix: Choose one match phase where this perk is your primary decision anchor, then pivot after conversion.
  • Character: Clown
  • Chapter source: 8: Curtain Call
  • Primary tags: Hook, Generator, Regression, 3 Gen
  • Bloodpoint profile: Sacrifice, Brutality

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