Agitation
Killer • Trapper
While carrying a Survivor, increases carrying movement speed. Also increases Terror Radius during the carry.
Browse Dead by Daylight perks associated with Sacrifice bloodpoints. Filter by role and add perks to your build.
Killer • Trapper
While carrying a Survivor, increases carrying movement speed. Also increases Terror Radius during the carry.
Killer • Xenomorph
After hooking a Survivor, reveals the aura of the farthest injured Survivor briefly and applies Oblivious to them.
Killer • Mastermind
While carrying a Survivor, reveals the auras of other nearby Survivors.
Killer • Cannibal
After hooking a Survivor, reveals the auras of other Survivors who are far from the hook.
Killer • Oni
After hooking a Survivor, applies Exhausted and Haemorrhage to all injured Survivors for a short time.
Killer • Nightmare
Once an exit gate is opened, reveals Survivors’ auras while they are inside the exit gate. Once per trial while active, hooking a Survivor blocks all opened exit gates for a short time.
Killer • Deathslinger
After hooking a Survivor, blocks the first generator a Survivor stops repairing for a short time and highlights it. Cannot activate while its effect is already active.
Killer • Shape
Hooking non-Obsession Survivors grants tokens that apply an action speed penalty to other Survivors while the Obsession remains alive. The Obsession is unaffected and instead gains faster unhooking and healing of others.
Killer • Nightmare
As generators are completed, gains tokens that increase action speeds for key interactions such as picking up Survivors, breaking, damaging generators, and vaulting windows.
Killer • Ghoul
When a Survivor takes damage, gains tokens that increase action speeds for picking up, dropping, and hooking Survivors.
Killer • Good Guy
Hooking a Survivor who is not the Obsession reveals the Obsession’s aura and applies Exposed to them. Hooking the Obsession causes a random Survivor to scream and become the new Obsession.
Killer • Ghost Face
After hooking the Obsession, gains Undetectable and a Haste bonus for a short time. The Obsession transfers to the rescuer when they are unhooked by another Survivor.
Killer • Artist
After each Survivor is hooked for the first time, gains a token and later blocks all Generators once you move far enough from the Hook. Once fully charged, also reveals the Obsession's aura.
Killer • Hag
A Hex that lights a Hex Totem and gains tokens when Survivors are unhooked far from you. At higher token counts, grants haste after hooking, applies Exposed to all Survivors, and can enable killing dying Survivors.
Killer • All Killers
If a dull totem remains, hooking a Survivor for the first time lights a Hex Totem and curses them with Oblivious. While active, blocks the Hex Totem from other Survivors and reveals its aura to the cursed Survivor.
Killer • Huntress
Increases the penalty for failed healing and repair Skill Checks. Gains Tokens whenever a Survivor is hooked, shortening the warning time before Skill Checks and eventually suppressing the warning audio until the Hex Totem is cleansed or blessed.
Killer • All Killers
While carrying a Survivor, reduces the strafing caused by their wiggle and increases the time required for them to break free.
Killer • Skull Merchant
When a Survivor performs an unhook, reduces their healing speed for a duration.
Killer • Legion
While carrying a Survivor, removes the cooldown on missed basic attacks and pauses the carried Survivor's wiggle progress when another Survivor is hit.
Killer • Pig
When a Survivor is unhooked while the Killer is far away, makes the unhooking Survivor scream and become Exposed for a duration. Has a cooldown.
Killer • Trickster
Gains Tokens from first-time hooks. After the Exit Gates are powered, the first Exit Gate interaction triggers a Loud Noise Notification and then blocks both switches for a duration that scales with Tokens.
Killer • Ghoul
Gains Tokens from first-time hooks. After all generators are completed, blocks all windows and upright pallets for a duration that scales with Tokens.
Killer • Clown
After hooking a Survivor, the next manually damaged generator immediately loses a portion of its current progress. Deactivates after use or when its timer expires.
Killer • Spirit
When a generator is completed, makes all Survivors scream with a Loud Noise Notification and reveals the Killer's aura to the Obsession. Once the Exit Gates are powered, the Obsession becomes Exposed and can be killed in close proximity.
Killer • Krasue
Gains Tokens when hooking Survivors for the first time. After enough Tokens are accumulated, all Survivors scream and become Exposed for a duration.
Killer • Onryō
At the start of the Trial, converts several hooks into Scourge Hooks and highlights their auras. Each time a Survivor is unhooked from a Scourge Hook, reveals the auras of the other Survivors briefly.
Killer • Pig
Converts several hooks into Scourge Hooks and highlights their auras. While carrying a Survivor, reveals nearby Survivors around Scourge Hooks, and alerts the Killer when a hook is being sabotaged.
Killer • Houndmaster
Converts several hooks into Scourge Hooks and highlights their auras. Unhooked normal hooks become Scourge Hooks, and hooking on a Scourge Hook highlights the most progressed generator for a short time.
Killer • All Killers
Converts additional hooks, including Basement hooks, into Scourge Hooks and highlights them. When far from a Survivor hooked on a Scourge Hook, their sacrifice progresses faster.
Killer • Artist
Starts with Tokens and consumes one when a Survivor is first hooked on a Scourge Hook to damage the most progressed generator and make repairing Survivors scream. Disables once all Tokens are spent.
Killer • All Killers
Unhooking a Survivor from a Scourge Hook applies Haemorrhage for a duration. After they are healed to full once, they suffer reduced healing and repairing speeds until injured again.
Killer • Trickster
While carrying a Survivor, applies Exposed to other Survivors within the Killer's Terror Radius, lingering briefly after they leave. Deactivates after hooking or dropping the carried Survivor and has a cooldown.
Killer • Skull Merchant
Breaking a wall or dropped pallet consumes a token to make nearby Survivors scream and reveal their auras. Hooking a Survivor grants a token.
Killer • Ghost Face
After picking up a Survivor, blocks idle Generators and highlights the auras of the blocked Generators.