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Mad Grit

Summary

While carrying a Survivor, removes the cooldown on missed basic attacks and pauses the carried Survivor's wiggle progress when another Survivor is hit.

In-game description
Effect

Whenever you are carrying a Survivor, Mad Grit activates:

  • Removes the Cool-down of missed Basic Attacks.
  • Pauses the Wiggle Progression of the carried Survivor for 2/3/4 seconds each time you successfully hit another Survivor.
Quote

There's no getting out of this now. We're too good at it.

The Legion

Mad Grit Mini Guide

Mad Grit mini guide: utility-driven usage with explicit activation, pairing, and correction rules.

What This Perk Is For

  • Whenever you are carrying a Survivor , Mad Grit activates: Removes the Cool-down of missed Basic Attacks .
  • In-match effect: Whenever you are carrying a Survivor , Mad Grit activates: Removes the Cool-down of missed Basic Attacks .
  • Tier breakpoint values: 2 / 3 / 4
  • Treat activation timing as the core skill check for this perk, then build around reliable follow-up value.

How To Pilot It In Match

  • Early phase: force one clean trigger before committing to risky tempo lines.
  • Conversion phase: convert triggers into down/hook pressure.
  • After two missed trigger windows: fallback to your safest baseline pattern and re-enter later.
  • Role: Killer (142 perks in role pool)

Common Throw + Fix

  • Likely throw: Playing this perk as passive value and never routing around its trigger.
  • Fix: Choose one match phase where this perk is your primary decision anchor, then pivot after conversion.
  • Character: Legion
  • Chapter source: 10: Darkness Among Us
  • Primary tags: Cool-down, Carry, Basic Attack
  • Bloodpoint profile: Sacrifice, Brutality

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