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All-Shaking Thunder

Summary

After falling from a height, increases lunge attack range for a short time. Has a brief cooldown between activations.

In-game description

Enemies on land and sea learned to tremble before your might.

Effect

After falling from a height, All-Shaking Thunder activates for 15/20/25 seconds:

  • Increases the range of your Lunge Attack by +75 %.

All-Shaking Thunder has a cool-down of 5 seconds.

Quote

Go on. Run. Tell your friends I'm coming for them.

Portia Maye

All-Shaking Thunder Mini Guide

All-Shaking Thunder mini guide: utility-driven usage with explicit activation, pairing, and correction rules.

What This Perk Is For

  • After falling from a height, All-Shaking Thunder activates for 15 / 20 / 25 seconds : Increases the range of your Lunge Attack by +75 % .
  • Real-match effect: After falling from a height, All-Shaking Thunder activates for 15 / 20 / 25 seconds : Increases the range of your Lunge Attack by +75 % .
  • Tier breakpoint values: 15 / 20 / 25 / 75
  • Treat activation timing as the core skill check for this perk, then build around reliable follow-up value.

How To Pilot It In Match

  • Early phase: force one clean trigger before committing to risky tempo lines.
  • Mid-match phase: convert triggers into down/hook pressure.
  • After two missed trigger windows: fallback to your safest baseline pattern and re-enter later.
  • Role: Killer (142 perks in role pool)

Common Throw + Fix

  • Likely throw: Playing this perk as passive value and never routing around its trigger.
  • Fix line: Choose one match phase where this perk is your primary decision anchor, then pivot after conversion.
  • Character: Houndmaster
  • Chapter context: 34: Doomed Course
  • Primary tags: Cool-down, Lunge Attack
  • Bloodpoint focus: Brutality

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