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No Quarter

Summary

When a Survivor self-heals past a threshold, forces continuous Skill Checks until the self-heal finishes. Failing a Skill Check or stopping applies Broken for a duration.

In-game description

Every skirmish ended with a relentless volley of cannon fire, leaving no doubt who was superior.

Effect

Whenever a Survivor healing themselves by any means reaches 75 % Healing Progress, No Quarter triggers its effect:

  • The Survivor is faced with a continuous stream of Skill Checks until the Self-Heal is completed.
  • If they fail a Skill Check or interrupt the action by any means, they suffer from the Broken Status Effect for 20/25/30 seconds.
Quote

Fire another broadside! Don't stop until the sea takes them!

Portia Maye

No Quarter Mini Guide

No Quarter mini guide: utility-driven usage with explicit activation, pairing, and correction rules.

What This Perk Is For

  • Whenever a Survivor healing themselves by any means reaches 75 % Healing Progress, No Quarter triggers its effect: The Survivor is faced with a continuous stream of Skill Checks until the Self-Heal is completed.
  • Real-match effect: Whenever a Survivor healing themselves by any means reaches 75 % Healing Progress, No Quarter triggers its effect: The Survivor is faced with a continuous stream of Skill Checks until the Self-Heal is completed.
  • Tier values shown: 75 / 20 / 25 / 30
  • Treat activation timing as the core skill check for this perk, then build around reliable follow-up value.

How To Pilot It In Match

  • First phase: force one clean trigger before committing to risky tempo lines.
  • Conversion phase: convert triggers into down/hook pressure.
  • After two missed trigger windows: fallback to your safest baseline pattern and re-enter later.
  • Role: Killer (142 perks in role pool)

Common Throw + Fix

  • Common throw: Playing this perk as passive value and never routing around its trigger.
  • Fix: Choose one match phase where this perk is your primary decision anchor, then pivot after conversion.
  • Character: Houndmaster
  • Chapter: 34: Doomed Course
  • Primary tags: Broken, Heal, Haemorrhage, Skill Check
  • Bloodpoint categories: Deviousness

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