What This Tag Usually Means
- Frequent companion tags: Heal, Solo, Team, Dying
- Mixed role pool: sort by match phase value (early info, mid conversion, late closure) before committing slots.
Browse Dead by Daylight perks tagged with Broken. Filter by role and add perks to your build.
Broken appears on 15 perks (12 Survivor · 3 Killer). This tag is state-dependent: timing around buffs/debuffs decides whether it overperforms.
Survivor • Taurie Cain
After you finish healing another Survivor, you can activate a delayed self-heal while being healed by someone else, suffering Broken in exchange for automatically gaining a health state after some time if you are not downed.
Survivor • Michonne Grimes
After completing a heal, enables self-recovery from the Dying State once enough progress is made, but inflicts Broken and causes you to collapse again after a short time.
Survivor • Adam Francis
After a safe unhook, allows a one-time self-unhook during first hook stage but inflicts Broken afterward.
Survivor • Zarina Kassir
While healthy and healing another Survivor without a Med-Kit, instantly heal them by trading your health state, applying Broken to yourself and often making you the Obsession.
Survivor • Nancy Wheeler
After cleansing a totem, hiding in a locker for a short time heals you one health state; cannot be used while Broken.
Survivor • Taurie Cain
Perform a long basement invocation that others can help speed up; once completed, crow scares in the Killer's terror radius reveal their aura to all Survivors while you remain injured and Broken for the rest of the trial.
Survivor • Sable Ward
Perform a long basement invocation that others can help speed up; completion permanently reduces generator repair requirements but leaves you injured and Broken for the rest of the trial and disables other copies of this invocation.
Survivor • Trevor Belmont
After opening or rummaging two chests, the next time you are injured you become Broken but will auto-heal after a delay unless downed first.
Survivor • David King
Permanently Broken but grants self-recovery and hides blood and grunts while injured or dying, letting you recover fully on your own.
Survivor • Vee Boonyasak
While injured and repairing, Great Skill Checks build tokens and failures lose them; reaching enough tokens grants a one-time big self-heal speed boost until you stop healing.
Survivor • Steve Harrington
After healing others enough, your next unhook leaves you Broken but automatically heals a health state after a delay unless you go down first.
Survivor • Quentin Smith
Nearby Survivors, including you, recover from negative status effects faster such as Exhausted, Broken, Hindered, or Blindness even after leaving the area briefly.
Killer • Executioner
When a Survivor takes a protection hit, they are inflicted with Broken for a short time.
Killer • Houndmaster
When a Survivor self-heals past a threshold, forces continuous Skill Checks until the self-heal finishes. Failing a Skill Check or stopping applies Broken for a duration.
Killer • Mastermind
Once the Exit Gates are powered, applies Broken to injured, downed, and hooked Survivors until a gate is opened, after which it lingers briefly.