Navigate
GuidesQuizzes
Theme
Status

Terminus

Summary

Once the Exit Gates are powered, applies Broken to injured, downed, and hooked Survivors until a gate is opened, after which it lingers briefly.

In-game description

You are a brilliant tactician who prepares for every eventuality.

Effect

Once the Exit Gates are powered, Terminus activates:

  • Causes all injured, dying, or hooked Survivors to suffer from the Broken Status Effect.
    • This effect last until one of the Exit Gates is opened, after which it lingers for another 35/40/45 seconds.

Terminus Mini Guide

Terminus mini guide: utility-driven usage with explicit activation, pairing, and correction rules.

What This Perk Is For

  • Once the Exit Gates are powered, Terminus activates: Causes all injured, dying, or hooked Survivors to suffer from the Broken Status Effect .
  • Real-match effect: Once the Exit Gates are powered, Terminus activates: Causes all injured, dying, or hooked Survivors to suffer from the Broken Status Effect .
  • Tier values shown: 35 / 40 / 45
  • Treat activation timing as the core skill check for this perk, then build around reliable follow-up value.

How To Pilot It In Match

  • First phase: force one clean trigger before committing to risky tempo lines.
  • Conversion phase: convert triggers into down/hook pressure.
  • If two activations are missed: fallback to your safest baseline pattern and re-enter later.
  • Role: Killer (142 perks in role pool)

Common Throw + Fix

  • Common throw: Playing this perk as passive value and never routing around its trigger.
  • Fix: Choose one match phase where this perk is your primary decision anchor, then pivot after conversion.
  • Character: Mastermind
  • Chapter source: 25: Resident Evil: PROJECT W
  • Tag profile: Broken, Dying, Injured, Hook, Exit Gate
  • Bloodpoint focus: Deviousness

More perks from Mastermind