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Blood Warden

Summary

Once an exit gate is opened, reveals Survivors’ auras while they are inside the exit gate. Once per trial while active, hooking a Survivor blocks all opened exit gates for a short time.

In-game description
Effect

As soon as at least one Exit Gate is opened, Blood Warden activates:

  • The Auras of Survivors are revealed to you, whenever they are inside the Exit Gate.

Once per Trial, hooking a Survivor while Blood Warden is active calls upon The Entity to trigger the following effect:

  • Blocks all opened Exit Gates for 40/50/60 seconds, preventing any remaining Survivor from leaving the Trial through them.
Quote

This is my world. And you can't ever leave.

Freddy Krueger

Blood Warden Mini Guide

Blood Warden mini guide: info-driven usage with explicit activation, pairing, and correction rules.

What This Perk Is For

  • As soon as at least one Exit Gate is opened, Blood Warden activates: The Auras of Survivors are revealed to you, whenever they are inside the Exit Gate .
  • Real-match effect: As soon as at least one Exit Gate is opened, Blood Warden activates: The Auras of Survivors are revealed to you, whenever they are inside the Exit Gate .
  • Tier breakpoint values: 40 / 50 / 60
  • Convert each reveal into an immediate route change; delayed info is usually lost info.

How To Pilot It In Match

  • Early phase: force one clean trigger before committing to risky tempo lines.
  • Mid-match phase: convert triggers into down/hook pressure.
  • If two activations are missed: fallback to your safest baseline pattern and re-enter later.
  • Role: Killer (142 perks in role pool)

Common Throw + Fix

  • Likely throw: Reading aura info but not changing macro decisions.
  • Fix line: From each reveal, choose one action immediately: rotate, commit, or disengage.
  • Character: Nightmare
  • Chapter source: 6: A Nightmare on Elm Street
  • Tag profile: Aura, Hook, Exit Gate
  • Bloodpoint profile: Deviousness, Hunter, Sacrifice

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