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Borrowed Time

Summary

When you unhook another Survivor, their Endurance and Haste effects after the unhook last significantly longer.

In-game description

You are fuelled with an unexpected energy when saving an ally from a hook.

Effect

Whenever you unhook another Survivor, they benefit from the following effects:

  • Extends the duration of the Endurance Status Effect by 6/8/10 seconds to 16/18/20 seconds.
    • Endurance is cancelled prematurely when performing a Conspicuous Action of any kind.
  • Extends the duration of the Haste Status Effect by +10 seconds to 20 seconds.
Quote

Probably stings like hell, but it ain't gonna kill ya. Up and at 'em soldier. Time to move!

Bill Overbeck

Borrowed Time Mini Guide

Borrowed Time mini guide: chase-driven usage with explicit activation, pairing, and correction rules.

What This Perk Is For

  • Whenever you unhook another Survivor , they benefit from the following effects: Extends the duration of the Endurance Status Effect by 6 / 8 / 10 seconds to 16 / 18 / 20 seconds .
  • Practical effect: Whenever you unhook another Survivor , they benefit from the following effects: Extends the duration of the Endurance Status Effect by 6 / 8 / 10 seconds to 16 / 18 / 20 seconds .
  • Tier values shown: 6 / 8 / 10 / 16
  • Treat activation timing as the core skill check for this perk, then build around reliable follow-up value.

How To Pilot It In Match

  • First phase: force one clean trigger before committing to risky tempo lines.
  • Mid phase: convert triggers into objective or survival stability.
  • If two trigger windows are missed: fallback to your safest baseline pattern and re-enter later.
  • Role: Survivor (167 perks in role pool)

Common Throw + Fix

  • Common throw: Playing this perk as passive value and never routing around its trigger.
  • Corrective line: Choose one match phase where this perk is your primary decision anchor, then pivot after conversion.
  • Character: Bill Overbeck
  • Chapter context: 3.5: Left Behind
  • Tag set: Hook, Endurance, Haste, Unhook, Team, Anti Tunnel, Anti Camp
  • Bloodpoint focus: Survival, Altruism

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