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Camaraderie

Summary

If you reach the Struggle Phase on a hook, your Struggle timer pauses for a short duration whenever another Survivor comes near your hook.

In-game description

Life has taught you the importance of friendship which has given you strength.

Effect

If you are hooked and enter the Struggle Phase, Camaraderie activates:

  • Pauses the Struggle Phase timer for 26/30/34 seconds as soon as any Survivor comes within 16 metres of your Hook.
Quote

So, remember once you get in there... pretend like you don't care. There you go, you're learning my friend. You're learning.

Steve Harrington

Camaraderie Mini Guide

Camaraderie mini guide: utility-driven usage with explicit activation, pairing, and correction rules.

What This Perk Is For

  • If you are hooked and enter the Struggle Phase , Camaraderie activates: Pauses the Struggle Phase timer for 26 / 30 / 34 seconds as soon as any Survivor comes within 16 metres of your Hook .
  • Practical effect: If you are hooked and enter the Struggle Phase , Camaraderie activates: Pauses the Struggle Phase timer for 26 / 30 / 34 seconds as soon as any Survivor comes within 16 metres of your Hook .
  • Tier values shown: 26 / 30 / 34 / 16
  • Treat activation timing as the core skill check for this perk, then build around reliable follow-up value.

How To Pilot It In Match

  • First phase: force one clean trigger before committing to risky tempo lines.
  • Mid-match phase: convert triggers into objective or survival stability.
  • After two missed trigger windows: fallback to your safest baseline pattern and re-enter later.
  • Role: Survivor (167 perks in role pool)

Common Throw + Fix

  • Common throw: Playing this perk as passive value and never routing around its trigger.
  • Fix line: Choose one match phase where this perk is your primary decision anchor, then pivot after conversion.
  • Character: Steve Harrington
  • Chapter context: 13: Stranger Things
  • Primary tags: Hook, Team, Anti Camp
  • Bloodpoint profile: Survival

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