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Trap Perks

Browse Dead by Daylight perks tagged with Trap. Filter by role and add perks to your build.

Trap Tag Mini Guide

Trap appears on 3 perks (3 Survivor · 0 Killer). This tag is object-driven: value comes from map interactions, not passive uptime.

What This Tag Usually Means

  • Frequent companion tags: Aura, Generator, Repair, Solo
  • Survivor-heavy pool: route for objective uptime first, then spend perk value to survive pressure spikes.

Build Pattern To Run

  • Open with one dependable trigger, then add this tag for conversion instead of opening with four conditional perks.
  • When two perks share the same trigger window, swap one for consistency to raise floor value.
  • Blast Mine: After repairing Generators for the equivalent of 40 % of Progression , Blast Mine activates.

Roster Snapshot

  • Common character sources: Dustin Henderson, Ellen Ripley, Jill Valentine
  • Example perks: Bada Bada Boom, Blast Mine, Chemical Trap
  • Bada Bada Boom: After completing 20 % worth of Generator repairs, Bada Bada Boom activates.
3 PERKS3 Survivor • 0 Killer
Bada Bada Boom perk icon

Bada Bada Boom

SurvivorDustin Henderson

After repairing generators enough, you can trap a window; when the Killer vaults it, they become Hindered for a short duration, and the trapped window’s aura is revealed to all Survivors until the trap triggers or expires.

Blast Mine perk icon

Blast Mine

SurvivorJill Valentine

After repairing generators enough, you can trap a generator so that when the Killer tries to damage it, they are briefly stunned and nearby players are blinded, with the trapped generator’s aura visible to all Survivors until the trap is used or expires.

Chemical Trap perk icon

Chemical Trap

SurvivorEllen Ripley

After repairing generators enough, you can trap a dropped pallet so that when the Killer breaks it, they are heavily slowed, with trapped pallets shown to all Survivors.