Navigate
GuidesQuizzes
Theme
Status

Realm Guide: Red Forest

Red Forest Realm Mini Guide

Red Forest should be played as a realm-level pattern, not isolated map improvisation: lock your plan from density, sightlines, and dead-zone distribution first.

Realm Read

  • Tile density: Medium with very large map traversal tax.
  • Sightline profile: Long lanes between major structures; foliage can hide approach timing.
  • Main building types: Mother's Dwelling and Temple complexes.

Role Conversion

  • Survivor route rule: Commit to efficient side-map objectives and avoid isolated dead-zone chases.
  • Killer plan: Leverage map size by forcing long rotations and punishing off-tempo rescues.
  • Dead-zone profile: Extended connector spaces far from major anchors.

Map Routing

  • Map count: 2
  • Opening map review: Mother's Dwelling: Huge map with central dwelling anchor.
  • Map set: Mother's Dwelling, The Temple of Purgation

Shared Realm Traits

  • Tile density: Medium with very large map traversal tax.
  • Sightlines: Long lanes between major structures; foliage can hide approach timing.
  • Main building types: Mother's Dwelling and Temple complexes.
  • Common dead zones: Extended connector spaces far from major anchors.

Realm Playbook

  • Survivor: Commit to efficient side-map objectives and avoid isolated dead-zone chases.
  • Killer: Leverage map size by forcing long rotations and punishing off-tempo rescues.

Maps In This Realm