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The Nemesis Counter Quickcard

30-second reference for live matches.

The Nemesis 30-Second Playbook

Use this quickcard as a live-decision flow: stabilize first, then convert into respect tentacle spacing and keep zombie-aware route discipline. tempo.

Immediate Checks

  • Threat call: Medium
  • Danger trigger to avoid: Tentacle zoning and zombies create awkward pathing mistakes that snowball over time.
  • Power read: Tentacle attacks pressure pallets/windows, while zombies distort survivor routing.

Execution Sequence

  • Must-do opener: Respect active zoning cooldowns.
  • Early-phase priority: Avoid donating free mutation hits in weak tiles.
  • Chase-phase priority: Pre-drop earlier once zoning tool forces one-sided pathing.

Recovery Plan

  • Macro anchor: Split objectives so one deny zone never controls all progress.
  • Most common throw: Trying to out-loop active zoning power. Fix: rotate out earlier.
  • Fallback line: If your plan breaks down, play to free mutation progress and poor map awareness around zombies. and refuse level mutation quickly, then dominate chases with ranged anti-loop threat.. Reset spacing first, then rebuild objective tempo.

At-a-Glance

  • Threat: Medium
  • Biggest danger: Tentacle zoning and zombies create awkward pathing mistakes that snowball over time.
  • Counter theme: Respect tentacle spacing and keep zombie-aware route discipline.
  • Solo queue reality: Call zombie pressure side so teammates avoid accidental pinch paths.

What Their Power Means

Tentacle attacks pressure pallets/windows, while zombies distort survivor routing.

30-Second Plan

  • Respect active zoning cooldowns.
  • Rotate off denied tiles quickly.
  • Split objectives across multiple sectors.
  • Rescue from off-angles, not choke lanes.
  • Time pallet usage around power commits.

Phase Priorities

Early game

  • Avoid donating free mutation hits in weak tiles.
  • Track zombie spawn pressure on key objective lanes.
  • Preserve strongest anti-zoning resources for mid game.

Chase focus

  • Pre-drop earlier once zoning tool forces one-sided pathing.
  • Greed only if you can still rotate to a second tile.
  • Rotate fast when killer commits to area denial at your tile.
  • Commit to distance routes when your local resources are compromised.
  • Do not contest narrow chokepoints against active zoning cooldowns.

Macro focus

  • Split objectives so one deny zone never controls all progress.
  • Hook trades should happen away from pre-set zoning lanes.
  • Prevent snowball by rotating injured players out of denied sectors.

Common Throws

  • Trying to out-loop active zoning power. Fix: rotate out earlier.
  • Re-entering denied zones too quickly. Fix: force longer killer repositions.
  • Over-defending one generator cluster. Fix: widen objective spread.
  • Taking rescues through obvious deny paths. Fix: approach from off-angle.
  • Burning strongest pallets before power commitment. Fix: time drops with intent.

Emergency Fallback

If your plan breaks down, play to free mutation progress and poor map awareness around zombies. and refuse level mutation quickly, then dominate chases with ranged anti-loop threat.. Reset spacing first, then rebuild objective tempo.

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