How to Play Against The Pig
The Pig Matchup Mini Guide
The Pig is a medium-threat matchup. Your core job is to deny free ambush hits and chaotic trap-side routing. while preserving objective tempo.
First 90 Seconds
- Opening priority: Avoid early free ambush lines on unsafe gens.
- Primary scout check: Call crouch approach direction, not just heartbeat state.
- Most common early throw: Playing as if every killer has normal audio warning. Fix: respect missing info.
Mid-Match Conversion
- Best chase adjustment: Pre-drop when surprise angle has already removed your spacing.
- Best macro adjustment: Keep at least one info source active; stealth killers punish blind macro.
- Pattern to respect most: Ambush fake around pallet to force pre-drop.
Map And Loadout Read
- Maps helping The Pig: Indoor and LOS-broken maps
- Maps hurting The Pig: Very open maps with easier trap box scouting
- Build path anchors: Information / Aura Intel, Stealth / Evasion, Anti-Tunnel, Self-Sufficiency (Solo Queue)
At-a-Glance
- Threat level: Medium
- Biggest danger: Ambush plus trap timers create forced macro choices and bad rescue trades.
- Best counterplay theme: Control trap macro first, then chase greed.
- Solo queue note: When traps are active, call box progress so teammates stop accidental timer grief.
Threat Model
- What the killer wants: Use stealth pressure and trap slowdown to stretch your objective timeline.
- What you must deny: Free ambush hits and chaotic trap-side routing.
Power Basics (Plain English)
- What their power does in real matches: She crouch-stealths for ambushes and applies reverse bear traps after downs.
- What “good usage” looks like: Good Pigs sync trap pressure with hook tempo and rescue windows.
Early Game Plan
First 60–90 seconds priorities
- Avoid early free ambush lines on unsafe gens.
- Decide box routing only when trap is active; no random wandering.
- Preserve one strong chase lane near likely trap box clusters.
What to scout/call out
- Call crouch approach direction, not just heartbeat state.
- Track box spread and safe route order.
- Warn team if Pig commits to hook-proxy during active traps.
Chase Rules
- Pre-drop when surprise angle has already removed your spacing.
- Greed only with confirmed visual on killer position.
- Rotate aggressively after one loop if line-of-sight is unclear.
- Commit to info gathering before hero rescues.
- Never assume terror radius equals distance against stealth kits.
- Use wider pathing arcs to avoid ambush corners.
- If reveal mechanics exist, start reveal attempts early, not late.
- Hold safe pallets for true ambush scenarios, not routine M1s.
- Avoid isolated dead zones when killer is missing.
- If chase ends abruptly, break marks and reposition before touching objectives.
Macro Rules
- Keep at least one info source active; stealth killers punish blind macro.
- Hook trades should be planned, not reactive, when killer location is unknown.
- Prevent snowball by assigning one player to track while others progress gens.
Common Killer Tricks
Pattern 1
Ambush fake around pallet to force pre-drop.
Tell: Prolonged crouch path toward common objective approach.
Pattern 2
Trap then pressure nearby box lane for value.
Tell: Hook placement near strong box route lanes.
Pattern 3
Use crouch disappearance to bait unsafe rescues.
Tell: Ambush charge sound at tight corners.
Common Survivor Mistakes (Fixes)
- Playing as if every killer has normal audio warning. Fix: respect missing info.
- Late reveals into exposed windows. Fix: reveal early from safer angles.
- Stacking on gens while killer is unaccounted for. Fix: stagger positions.
- Taking indoor rescues without vision. Fix: scout first, then commit.
- Running straight to nearest tile after ambush. Fix: take distance route first.
- Overcommitting to heals in exposed zones. Fix: reset in map-safe pockets.
- Panicking and pre-throwing strong pallets. Fix: hold until angle is confirmed.
- Ignoring obsession/stalk cues. Fix: call out and adjust instantly.
Map Notes
Map types that help/hurt
- Help the killer: Indoor and LOS-broken maps
- Hurt the killer: Very open maps with easier trap box scouting
Tiles/areas to respect
- Box-adjacent choke points
- Short-wall ambush tiles
- Basement rescue entries
Recommended Build Types
Quick Checklist
- Track killer position proactively.
- Respect missing information windows.
- Reveal or scout early when possible.
- Avoid clustered objective pathing.
- Route wide around ambush corners.
- Plan rescues with vision first.
- Reset in safe pockets, not center map.
- Use info builds to stabilize solo queue.