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Sable Ward Perks

Browse Dead by Daylight perks for Sable Ward. Add perks to your build.

Sable Ward Character Mini Guide

Sable Ward includes 3 perks (3 Survivor · 0 Killer).

Unlock Identity

  • Top tags: Aura, Solo, Heal, Anti Camp, Broken
  • Bloodpoint coverage: Survival, Objective
  • Survivor-heavy pool: route for objective uptime first, then spend perk value to survive pressure spikes.

How To Pilot This Character Pool

  • Choose one perk as the primary match-phase anchor, then let the second slot stabilize its weakest window.
  • If character perks duplicate value, keep the reliable one and convert the extra slot into stability.
  • Invocation: Weaving Spiders: When in the Basement near the circle, press the Active Ability button to begin the Invocation , which takes 60 seconds to complete.

Practical Use

  • Sample perks: Invocation: Weaving Spiders, Strength in Shadows, Wicked
  • Wicked: After you are unhooked by any means, Wicked triggers the following effect: The Aura of the Killer is revealed to you for 16 / 18 / 20 seconds .
3 PERKS
Invocation: Weaving Spiders perk icon

Invocation: Weaving Spiders

SurvivorSable Ward

Perform a long basement invocation that others can help speed up; completion permanently reduces generator repair requirements but leaves you injured and Broken for the rest of the trial and disables other copies of this invocation.

Strength in Shadows perk icon

Strength in Shadows

SurvivorSable Ward

In the basement, allows self-healing without a Med-Kit and reveals the Killer's aura after finishing a heal there.

Wicked perk icon

Wicked

SurvivorSable Ward

After being unhooked, reveals the Killer's aura; if hooked in the basement on first stage, guarantees a self-unhook attempt.