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Insidious

Summary

After standing still briefly, grants Undetectable while the Killer remains stationary. Deactivates upon moving.

In-game description
Effect

Unlocks the stealth ability.


After standing still for 3/2/1 second(s), Insidious activates for as long as you remain stationary:

  • Grants the Undetectable Status Effect.

Insidious deactivates once you start moving again.

Insidious Mini Guide

Insidious mini guide: ambiguity-driven usage with explicit activation, pairing, and correction rules.

What This Perk Is For

  • After standing still for 3 / 2 / 1 second(s) , Insidious activates for as long as you remain stationary: Grants the Undetectable Status Effect .
  • In-match effect: Unlocks the stealth ability.
  • Tier breakpoint values: 3 / 2 / 1
  • Treat activation timing as the core skill check for this perk, then build around reliable follow-up value.

How To Pilot It In Match

  • Early phase: force one clean trigger before committing to risky tempo lines.
  • Conversion phase: convert triggers into down/hook pressure.
  • After two missed trigger windows: fallback to your safest baseline pattern and re-enter later.
  • Role: Killer (142 perks in role pool)

Common Throw + Fix

  • Likely throw: Playing this perk as passive value and never routing around its trigger.
  • Fix: Choose one match phase where this perk is your primary decision anchor, then pivot after conversion.
  • Character: All Killers
  • Chapter source: Unspecified
  • Primary tags: Undetectable, Camping
  • Bloodpoint focus: Deviousness

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