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Corrupt Intervention

Summary

At the start of the trial, blocks the three generators farthest from the Killer for a limited time. Deactivates early once a Survivor is put into the Dying State.

In-game description
Effect

Your prayers invoke a dark power that meddles with the Survivors' chances of survival.


  • At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.

Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.

Quote

It shall be known across the land that the Gods curse the unfaithful.

(The Tablet of Adiris, 3.7)

Corrupt Intervention Mini Guide

Corrupt Intervention mini guide: tempo-driven usage with explicit activation, pairing, and correction rules.

What This Perk Is For

  • Your prayers invoke a dark power that meddles with the Survivors' chances of survival.
  • Practical effect: Your prayers invoke a dark power that meddles with the Survivors' chances of survival.
  • Tier values: 3 / 80 / 100 / 120
  • Anchor one defendable objective cluster and route for repeated pressure checks.

How To Pilot It In Match

  • Opening phase: force one clean trigger before committing to risky tempo lines.
  • Mid-match phase: convert triggers into down/hook pressure.
  • After two missed trigger windows: fallback to your safest baseline pattern and re-enter later.
  • Role: Killer (142 perks in role pool)

Common Throw + Fix

  • Throw: Playing this perk as passive value and never routing around its trigger.
  • Fix line: Choose one match phase where this perk is your primary decision anchor, then pivot after conversion.
  • Character: Plague
  • Chapter context: 11: Demise of the Faithful
  • Primary tags: Generator, Dying, 3 Gen
  • Bloodpoint categories: Deviousness

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