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Smash Hit

Summary

After stunning the Killer with a pallet, gain a brief sprint but become Exhausted and cannot use it while Exhausted.

In-game description

When your rival makes a mistake, you seize the opportunity.

Effect

Whenever you stun the Killer with a Pallet, Smash Hit triggers its effect:

  • Grants a +50 % Haste Status Effect for 4 seconds.

Smash Hit cannot be used while Exhausted.

Smash Hit causes the Exhausted Status Effect for 30/25/20 seconds.

Quote

I have dealt with psychopaths in suits. You're just uglier and worse dressed.

Yun-Jin Lee

Smash Hit Mini Guide

Smash Hit mini guide: chase-driven usage with explicit activation, pairing, and correction rules.

What This Perk Is For

  • Whenever you stun the Killer with a Pallet , Smash Hit triggers its effect: Grants a +50 % Haste Status Effect for 4 seconds .
  • In-match effect: Whenever you stun the Killer with a Pallet , Smash Hit triggers its effect: Grants a +50 % Haste Status Effect for 4 seconds .
  • Tier values: 50 / 4 / 30 / 25
  • Treat activation timing as the core skill check for this perk, then build around reliable follow-up value.

How To Pilot It In Match

  • Opening phase: force one clean trigger before committing to risky tempo lines.
  • Conversion phase: convert triggers into objective or survival stability.
  • After two missed trigger windows: fallback to your safest baseline pattern and re-enter later.
  • Role: Survivor (167 perks in role pool)

Common Throw + Fix

  • Throw: Playing this perk as passive value and never routing around its trigger.
  • Fix: Choose one match phase where this perk is your primary decision anchor, then pivot after conversion.
  • Character: Yun-Jin Lee
  • Chapter context: 19: All-Kill
  • Primary tags: Pallet, Haste, Stun, Solo
  • Bloodpoint profile: Boldness

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