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Tenacity

Summary

While in the Dying State, crawl faster with quieter grunts and your aura is hidden.

In-game description

There is nothing stopping you.

Effect

Your ferocious tenacity in dire situations allows you to benefit from the following effects while in the Dying State:

  • Grants the ability to recover while crawling.
  • Grants a 30/40/50 % Haste Status Effect.
  • Reduces the volume of Grunts of Pain by -75 %.
  • Blocks your Aura from being read.
Quote

What the hell is this? I'm taking this bastard down!

Detective David Tapp

Tenacity Mini Guide

Tenacity mini guide: info-driven usage with explicit activation, pairing, and correction rules.

What This Perk Is For

  • Your ferocious tenacity in dire situations allows you to benefit from the following effects while in the Dying State : Grants the ability to recover while crawling.
  • Real-match effect: Your ferocious tenacity in dire situations allows you to benefit from the following effects while in the Dying State : Grants the ability to recover while crawling.
  • Tier values shown: 30 / 40 / 50 / 75
  • Use speed to reach stronger map geometry before committing to longer chase sequences.

How To Pilot It In Match

  • First phase: force one clean trigger before committing to risky tempo lines.
  • Conversion phase: convert triggers into objective or survival stability.
  • If two trigger windows are missed: fallback to your safest baseline pattern and re-enter later.
  • Role: Survivor (167 perks in role pool)

Common Throw + Fix

  • Common throw: Playing this perk as passive value and never routing around its trigger.
  • Fix: Choose one match phase where this perk is your primary decision anchor, then pivot after conversion.
  • Character: David Tapp
  • Chapter source: 7: The SAW Chapter
  • Tag set: Haste, Stealth, Aura, Dying, Solo, Anti Slug
  • Bloodpoint profile: Survival

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