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Potential Energy

Summary

Store generator repair progress as tokens and later spend them to instantly add the saved progress to another generator.

In-game description

Your arcane abilities have adapted to The Entity's Realm after centuries of wandering, granting you unprecedented control over its many devices.

Effect

While repairing a Generator, press the Active Ability button to Store Potential Energy:

  • Repair Charges no longer progress the Generator and are instead converted into Tokens:
    • Gain 1 Token for the equivalent of 1 % Progression, up to a maximum of 10/15/20 Tokens.
  • Failed Repair Skill Checks incur a penalty depending on how many Tokens have been accumulated:
    • Not at Token Limit: Reduces the number of accumulated Tokens by -20 %.
    • At Token Limit: Regresses the Generator by -10 %.

Having accumulated at least 1 Token, press the Active Ability button again on the same or a different Generator to Release Potential Energy:

  • Consumes all accumulated Tokens.
  • Instantly progresses that Generator by +1 % per Token.

Potential Energy deactivates after use or losing a Health State by any means, and will lose all accumulated Tokens in case of the latter.

Quote

When you look a layer deeper, you realise... everything is connected.

Vittorio Toscano

Potential Energy Mini Guide

Potential Energy mini guide: tempo-driven usage with explicit activation, pairing, and correction rules.

What This Perk Is For

  • While repairing a Generator , press the Active Ability button to Store Potential Energy : Repair Charges no longer progress the Generator and are instead converted into Tokens : Gain 1 Token for the equivalent of 1 % Progression, up to a maximum of 10 / 15 / 20 Tokens .
  • In-match effect: While repairing a Generator , press the Active Ability button to Store Potential Energy : Repair Charges no longer progress the Generator and are instead converted into Tokens : Gain 1 Token for the equivalent of 1 % Progression, up to a maximum of 10 / 15 / 20 Tokens .
  • Tier values: 1 / 10 / 15 / 20
  • Anchor one defendable objective cluster and route for repeated pressure checks.

How To Pilot It In Match

  • Opening phase: force one clean trigger before committing to risky tempo lines.
  • Mid-match phase: convert triggers into objective or survival stability.
  • After two missed trigger windows: fallback to your safest baseline pattern and re-enter later.
  • Role: Survivor (167 perks in role pool)

Common Throw + Fix

  • Throw: Playing this perk as passive value and never routing around its trigger.
  • Fix line: Choose one match phase where this perk is your primary decision anchor, then pivot after conversion.
  • Character: Vittorio Toscano
  • Chapter source: 26: Forged in Fog
  • Primary tags: Generator, Tokens, Heal, Repair, Skill Check, Solo, Anti 3 Gen, Gen Rush
  • Bloodpoint profile: Objective

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